Well my sneaky plan of programming on my off hours at school has been ruin by... Procrastination . You can tell this was a total shock to me because of how many attributes i gave that string of text compared to the rest. It's a annoying how programming ruins your ability to talk like a normal human; who says "String of text?" well programmers who have to deal with string.
Anyways here's what i'm doing.
I've been working on a 'package' or 'Library' as they're called for speeding up development on games. I plan to release this on LOK as a group project as soon as i think i've done enough.
I've already made a simple test game that uses the engine but this is really simple and i wouldn't call it a game.
I think i'm going to redo NC cop again and see if i can do it right this time.
I got some some ideas that could be used to make the game better.
I'll start by look at my old code for the next 2 and a half hours until my classes start.
The big problem is coding at school is the fact my main code is on my Laptop and what i carry around is a flash drive with a back up copy. It's just that the flash drive normally has a out of date version of software. NC cop i should have a problem with since i haven't touched that in months.
I think i might try a dungeon system with NC cop a lot like how CoC does it but randomly generated.
A blog for my games. Right now im working on Falling Star. java Text based game. Now get me a cup of joe.
Showing posts with label kick. Show all posts
Showing posts with label kick. Show all posts
Friday, May 17, 2013
Monday, July 9, 2012
NC 0.0.6 build 6
Well i got the program to work. Pictures should be working but I need you guys to report back to me if they aren't.
http://www.mediafire.com/download.php?v8s1s92iwf57lku
Have fun, after awhile you'll run out of rooms and well do nothing. You'll have to exit the program or just click on random buttons.
http://www.mediafire.com/download.php?v8s1s92iwf57lku
Have fun, after awhile you'll run out of rooms and well do nothing. You'll have to exit the program or just click on random buttons.
Tuesday, May 15, 2012
More realistic combat system... not really, UPDATE!
So i am at school and i decided to get some work done on the combat system. It was a pain in the ass because 2 if statements were fighting each other. one wanted to add the damage to the health and one wanted to remove it.
I got it fixed and now we have health working.
http://www.mediafire.com/download.php?t84wxci7hv2iyev 4.10.280
I did some other bug fixed and put them in the change log. I should really start updating that more.
Anyways everything i could think was added into todays note for the change log.
I have some plans on making a small tutorial level with a science lab but that's just for fun and profit.
I'll see what happens.
I got it fixed and now we have health working.
http://www.mediafire.com/download.php?t84wxci7hv2iyev 4.10.280
I did some other bug fixed and put them in the change log. I should really start updating that more.
Anyways everything i could think was added into todays note for the change log.
I have some plans on making a small tutorial level with a science lab but that's just for fun and profit.
I'll see what happens.
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